The Hero’s Journey in 20,000 Leagues Under the Seas

Jules Verne’s 20,000 Leagues Under the Seas is not just a pioneering science fiction adventure-it’s a profound meditation on the quest for knowledge, the boundaries of human freedom, and the mysteries of the human heart. The journey of Professor Aronnax, Conseil, and Ned Land aboard Captain Nemo’s Nautilus is a classic hero’s journey, but with a spiral structure: each archetype is revisited, deepened, and transformed as the story plunges ever deeper into the unknown.

In this exploration, you’ll discover how the 12 archetypes spiral through Verne’s novel, shaping not only the fates of the characters but also the reader’s own sense of adventure and self-discovery. Along the way, you’ll find questions and exercises to help you reflect on your own journey-because you are the storyteller of your life, and you can create your own legend, or not.

1. Ordinary World: The Innocent, Everyman, and Sage

The story begins in the world as it is known: the bustling, rational, 19th-century world of science, technology, and empire. Professor Pierre Aronnax is a respected French naturalist, living a life of study and order. Conseil, his loyal servant, is the Everyman-faithful, practical, and unflappable. Ned Land, the Canadian harpooner, is a man of action, rooted in the ordinary world of ships, whales, and freedom.

Reflection:
Where is your “ordinary world”? What routines, roles, or beliefs define your daily life? Do you feel like the Innocent, the Sage, or the Everyman-secure, knowledgeable, or simply comfortable?

Exercise:
Write a paragraph about your own “Paris” or “Brooklyn”-the place, community, or mindset where you feel most at home. What strengths and blind spots does this world give you?

2. Call to Adventure: The Herald, Explorer, and Magician

The world is shaken by rumors of a mysterious sea monster-a creature that defies explanation and threatens the order of things. This is the Call to Adventure, and Aronnax, Conseil, and Ned Land are swept into the quest to hunt down the monster aboard the Abraham Lincoln, a U.S. Navy frigate.

The Herald is the monster itself, but also the spirit of scientific curiosity and the lure of the unknown. The Explorer archetype is awakened in Aronnax, who dreams of new discoveries. The Magician is present in the promise of technology and the unknown powers lurking beneath the waves.

Reflection:
What “call” have you received that pulled you away from safety? Was it a mystery, a challenge, or a desire for something more?

Exercise:
List three moments when you were called to step into the unknown. Did you answer the call? Why or why not?

3. Refusal of the Call: The Doubter, Orphan, and Shadow

Doubt and fear creep in as the journey becomes dangerous. The “monster” damages the Abraham Lincoln, and Aronnax, Conseil, and Ned Land are thrown into the sea, facing the terror of drowning and the unknown. In this moment, they are Orphans-cut off from their world, adrift and helpless.

The Shadow is the fear of the unknown, the threat of death, and the realization that they are not in control. Ned Land, especially, is the Doubter-skeptical of the quest and eager to return to freedom.

Reflection:
When have you resisted change, clinging to safety or fearing the unknown? What “shadows” haunt your refusal?

Exercise:
Describe a time you turned away from an opportunity or adventure. What did you fear losing? What did you fear discovering?

4. Meeting the Mentor: The Sage, Magician, and Shadow

The trio is rescued-or captured-by the “monster,” which is revealed to be the Nautilus, a marvel of engineering and imagination. Here they meet Captain Nemo, the ultimate Mentor and Magician, but also a Shadow figure. Nemo is a genius, a visionary, and a man haunted by loss and vengeance.

Nemo introduces Aronnax to a world of wonders: the secrets of the ocean, the power of science, and the possibility of living beyond the laws of nations. Yet, he is also a jailer, holding his guests captive and warning them that knowledge comes at a price.

Reflection:
Who has mentored you-offering wisdom, challenge, or inspiration? Was their guidance always easy to accept, or did it come with a cost?

Exercise:
Write a letter to a mentor (real or imagined). What did you learn from them? How did their guidance change your path?

5. Crossing the First Threshold: The Explorer, Shapeshifter, and Trickster

To stay alive, Aronnax, Conseil, and Ned must accept Nemo’s terms: they are free aboard the Nautilus, but not free to leave. They cross the threshold into a new world-one of perpetual motion, dazzling technology, and alien customs.

The Shapeshifter is Nemo, whose motives and identity are never fully clear. The Trickster is present in the way the Nautilus defies expectations, and in the crew’s secret language and rituals. The trio themselves become Shapeshifters, adapting to a life beneath the waves.

Reflection:
When have you crossed a threshold into new territory-adapting, disguising, or reinventing yourself to survive or to learn?

Exercise:
Describe a time you became a Shapeshifter or Trickster-bending the rules, changing your persona, or using cunning to get by.

6. Tests, Allies, Enemies: The Warrior, Ally, and Shadow

Life aboard the Nautilus is a series of tests and wonders. Aronnax is dazzled by the scientific marvels and the chance to explore the ocean’s depths. Conseil is the steadfast Ally, always loyal and resourceful. Ned Land is the Warrior, restless and rebellious, always seeking a chance to escape.

The trio faces dangers: shark hunts, encounters with hostile natives, a battle with giant squids, and the perils of the Antarctic ice. The Shadow is ever-present-in the threats outside and the growing realization that Nemo’s world is also a prison.

Reflection:
Who are your allies and enemies? What tests have shaped your journey? Where does the Shadow appear in your life?

Exercise:
Map your “cast of characters.” Who helps you? Who hinders you? Who brings out your Warrior or your Shadow?

7. Approach to the Inmost Cave: The Orphan, Lover, and Creator

The inmost cave is both literal and symbolic. The travelers descend into the ocean’s deepest places-lost ships, underwater forests, the ruins of Atlantis, the South Pole6. They witness beauty and terror, life and death.

Aronnax is torn between his love of discovery and his longing for freedom. Nemo is revealed as a Creator-an artist, a scientist, a man who has built a new world, but also a Lover, haunted by the loss of his family and homeland. The Orphan archetype is revisited as the captives realize they may never return.

Reflection:
What is your “inmost cave”-the place, memory, or relationship that holds your deepest fear and hope?

Exercise:
Write about a time you approached something you deeply wanted but were afraid to reach for. What stopped you? What propelled you forward?

8. The Ordeal: The Martyr, Shadow, and Warrior

The ordeal comes in many forms:

  • The Nautilus is trapped beneath the Antarctic ice, and the crew must dig their way out or die6.
  • A crewman is killed by a giant squid, and the captives witness an undersea funeral-a moment of awe and grief.
  • Nemo’s past is revealed: his family was killed by imperialists, and he has become an “archangel of hatred,” seeking vengeance.

The Martyr is Nemo, sacrificing his own peace for revenge. The Shadow is the violence and loss that haunt him-and threaten to consume everyone aboard.

Reflection:
When have you faced an ordeal that tested your courage, your values, or your heart? What did you lose, and what did you gain?

Exercise:
Describe your own “ordeal”-a crisis that forced you to choose, to endure, or to let go. What did you learn?

9. Reward (Seizing the Sword): The Sage, Lover, and Everyman

The reward is ambiguous. Aronnax gains knowledge and wonder-he sees the marvels of the sea, learns the secrets of the Nautilus, and glimpses the soul of Nemo. But the price is captivity, and the realization that knowledge without freedom is a kind of death.

The Sage archetype is present in the wisdom Aronnax gains. The Lover is in the bonds formed among the captives, and in the tragic love that drives Nemo. The Everyman is in the longing for home, for ordinary life, for escape.

Reflection:
What rewards have you gained from facing your fears or losses? Were they what you expected? What wisdom or love do you carry forward?

Exercise:
List three “swords” you’ve seized-moments of courage, insight, or connection. How have they changed you?

10. The Road Back: The Hero, Orphan, and Ruler

The road back is fraught with danger. Nemo, in a fit of vengeance, attacks and sinks a warship from the nation that destroyed his family, horrifying Aronnax. The Nautilus is caught in a maelstrom, and the captives seize their chance to escape.

The Hero is Ned Land, who never gives up hope of freedom. The Orphan is Aronnax, torn between loyalty to Nemo and the need to return. The Ruler is Nemo, whose quest for control ends in tragedy.

Reflection:
When have you returned from a journey changed, but not in the way you expected? What did you lose-and what did you gain?

Exercise:
Write about a time you “came back” from a challenge, only to find the world-and yourself-irrevocably changed.

11. Resurrection: The Magician, Sage, and Lover

The maelstrom is the crucible of transformation. Aronnax is knocked unconscious, and when he awakens, he is safe on land with Ned and Conseil-but the fate of Nemo and the Nautilus is unknown.

The Magician archetype is present in the way the sea both destroys and delivers. The Sage is the new understanding Aronnax brings back. The Lover is in the gratitude and bond among the survivors.

Reflection:
When have you experienced a resurrection-a moment of clarity, forgiveness, or transformation after loss?

Exercise:
Imagine your own resurrection scene. What wisdom or power do you bring back from the depths?

12. Return with the Elixir: The Sage, Lover, and Everyman

The elixir is the story itself-the knowledge Aronnax brings back, the lessons of the sea, and the enduring mystery of Nemo. Aronnax, Conseil, and Ned Land return to the world, changed forever.

The Sage is the wisdom of survival and wonder. The Lover is the appreciation of life and friendship. The Everyman is the return to ordinary life, now seen with new eyes.

Reflection:
What “elixir” do you bring back from your journey? How are you changed? How do you share your gifts with others?

Exercise:
Write a letter to your future self, describing the strengths, lessons, or hopes you want to carry forward.

The Spiral Nature of Archetypes in 20,000 Leagues Under the Seas

Archetypes in Verne’s novel are not fixed; they spiral, reappear, and deepen as each character’s journey unfolds. Here’s how the 12 archetypes recur:

ArchetypeExample in the NovelYour Story Reflection
InnocentAronnax’s scientific curiosity, Conseil’s loyaltyWhere do you seek safety or renewal?
EverymanConseil’s practicality, Ned’s longing for homeWhen do you feel ordinary, yet called to greatness?
OrphanThe captives adrift, Nemo’s exileWhen have you felt abandoned or alone?
ExplorerThe quest for the “monster,” the journey beneath the seaWhen have you ventured into the unknown?
SageAronnax’s learning, Nemo’s wisdom and sorrowWho offers you guidance? What truths have you learned?
CaregiverConseil’s devotion, Nemo’s care for his crewWho do you nurture or support?
TricksterThe Nautilus’s surprises, Nemo’s secretivenessWhere do you use cunning or humor to survive?
ShapeshifterNemo’s shifting motives, the captives’ changing rolesWhen do you change masks or adapt to survive?
ShadowThe dangers of the sea, Nemo’s vengeance and griefWhat are your greatest obstacles or fears?
MartyrNemo’s self-sacrifice, the crewman’s funeralWhen have you suffered for love or duty?
LoverThe bonds among the captives, Nemo’s lost familyWhat or who do you love deeply?
MagicianThe wonders of the Nautilus, the transformation of the seaWhen have you experienced a profound change?
RulerNemo’s command, the struggle for freedomWhere do you lead or claim your power?
HeroNed’s courage, Aronnax’s enduranceWhen have you acted bravely or stood up for others?

Exercises: Exploring Your Own Hero’s Journey

1. Draw Your Spiral:
Sketch a spiral and label each turn with an archetype you’ve encountered. Where do you see patterns repeating? Where have you grown?

2. Write Your Legend:
Begin your story: “Once upon a time, I…” Let the archetypes guide your narrative. Who are your allies? Your shadows? Your mentors?

3. Identify Your Ordeal:
What challenge has defined your journey so far? How did you face it? What archetypes helped or hindered you?

4. Claim Your Elixir:
What is the gift, insight, or strength you bring back to your world? How will you share it?

5. Ask Yourself:

  • Where am I on my journey right now?
  • What archetype do I embody most strongly?
  • What legend am I creating-or avoiding?

You Are the Storyteller of Your Own Life

20,000 Leagues Under the Seas is not just a story of adventure, but a mirror for every reader’s journey. The spiral of archetypes-Innocent, Orphan, Explorer, Shadow, Sage, and more-reminds us that heroism is not about perfection, but about resilience, curiosity, and the willingness to begin again. You are the storyteller. You can create your own legend, or let it be written for you.

“The sea is everything. It covers seven-tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides.”
– Jules Verne, 20,000 Leagues Under the Seas

Will you answer your call to adventure? Will you spiral onward, learning, growing, and returning home transformed? The story is yours to tell.

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